Land00038.pngEditing the Hardscape Object Settings

The parameters can be edited for selected hardscape objects through the Hardscape Settings button on the Shape tab of the Object Info palette. To modify the default hardscape object settings, click the Preferences button on the Tool bar.

Many of the parameters are identical to those used to create the hardscape object (see Creating Hardscape Objects). However, certain parameters are accessible in the Object Info palette only.

To set individual border segments to invisible for boundary hardscapes or cut-out holes, select the hardscape object, and then click the Reshape tool. Select Hide or Show Edges mode. Click the midpoint of the hardscape border segments or the cut-out hole to hide. Repeat this process to set the border segments back to visible, if necessary.

To quickly determine the left and right side of a pathway hardscape object, select the hardscape object and click the middle button next to the Vertex field on the Shape tab of the Object Info palette; while the button is clicked, the first vertex of the hardscape object is highlighted with a red box.

When classing the subcomponents of the hardscape object, such as for the joints or tags, the class visibility of the specified class controls the visibility of the corresponding subcomponent. The class attributes are only applied to the corresponding subcomponent when the Use at Creation option is selected for the class. For example, if the Joint Class is set to the Hardscape - Component - Main Joint class, and that class specifies a hatch Fill Style, edit the class and select the Use at Creation option to apply the fill attribute. See Setting Class Attributes.

Reshaping the Hardscape Object

Double-click the hardscape object to activate the Reshape tool, or select the Reshape tool from the Basic palette. Select the object handles to reshape the hardscape object. For more information, see Reshaping Objects.

Converting the Hardscape Object to a Boundary or Pathway Configuration

After creation, a boundary hardscape object can be converted to a pathway hardscape object, and similarly, a pathway configuration can be converted to a boundary configuration. The conversion preserves the appearance, but the path of the object changes.

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To convert a boundary hardscape object to a pathway hardscape configuration:

1. Select the boundary hardscape object.

2. Right-click (Windows) or Ctrl-click (Mac) on the hardscape object and select Convert to Pathway from the context menu.

To convert a pathway hardscape object to a boundary hardscape configuration:

1. Select the pathway hardscape object.

2. Right-click (Windows) or Ctrl-click (Mac) on the hardscape object and select Convert to Boundary from the context menu.

Alternatively, click Hardscape Settings from the Object Info palette of a selected hardscape object, and select the configuration.

Hardscape Tag Appearance

Hardscape tags can be adjusted in several ways.

     When hardscape tags are required, their default appearance is normally specified in the hardscape object settings.

     Individual hardscape tags can then be changed for selected hardscape objects by adjusting the hardscape tag parameters in the Object Info palette.

     The hardscape tag class controls the appearance of the leader/shoulder lines, as well as the marker style.

     To align hardscape tags for improved readability, use the Align/Distribute Leader Lines command (see Aligning and Distributing Leader Lines).

     If an individual tag needs to be repositioned, hardscape tags also have two control points for adjusting the shoulder length, tag shoulder angle, and tag location; or the shoulder location, leader line length, and tag approach angle.

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Saving the Hardscape Object Settings

Once the hardscape object is set to the desired appearance, the settings can be saved for future use or importing into other files, by saving the hardscape object. When you insert a hardscape from the Resource Browser, all its object settings are preset.

To save the selected hardscape object settings:

1. Select a hardscape object.

2. In the Object Info palette, click Save Hardscape.

The Enter String dialog box opens.

3. Enter a unique name.

4. Click OK.

The hardscape object is saved in the “Hardscapes” symbol folder in the Resource Browser. Boundary and pathway hardscape objects are assigned unique thumbnail view icons for easy identification. For more information on the Resource Browser, see Using the Resource Browser.

5. To use a saved hardscape object, double-click on it in the Resource Browser. Alternatively, drag the saved hardscape onto an existing hardscape to apply the saved settings.

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Creating Hardscape Objects

Editing Hardscape Object Fills

 

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