There are four commands for editing 2D and 2D/3D hybrid object surfaces: Intersect Surface, Add Surface, Combine into Surface, and Clip Surface. The Intersect, Add, and Clip commands have an equivalent context menu command accessed by a Ctrl-click (Mac) or right-click (Windows). Use these commands with the following objects.
● 2D primitive objects that can be filled and are not grouped (arcs, polygons, polylines, ovals, circles, rectangles, rounded rectangles)
● Revision clouds
● Floors
● Roof faces
● Pillars
● Ceiling grids |
● Plants |
● Massing models |
● Stipples |
● Property lines |
● Redlines |
● Site modifiers |
● Seating layouts |
● Spaces |
● Hardscapes |
● Parking Areas |
● Stages |
● Slabs |
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These commands work in any view, as long as the objects involved are in the same plane. If a combination of 2D and 2D/3D hybrid objects (such as floors or pillars) will be used in an operation, the view must be set to Top/Plan. In Top/Plan view, screen plane and layer plane are considered to be co-planar.
The equivalent 3D commands operate on solids and can be used in a view other than Top/Plan.
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