The Split tool splits the following objects.
● 3D solid objects (extrudes, cones, cylinders, spheres, hemispheres) |
● 2D objects (ovals, circles, rectangles, rounded rectangles, arcs, lines, polylines, polygons) |
● Revision clouds |
● Pillars |
● NURBS curves |
● Walls |
● NURBS surfaces |
● Floors |
● Viewports |
● Roof faces |
● Property lines |
● Redlines |
● Massing models |
● Stipples |
● Site modifiers |
● Spaces |
● Seating layouts |
● Hardscapes |
Splitting an object may change its type; for example, splitting a roof face creates a solid section, which can no longer be edited as a roof face.
The following modes are available for the Split tool.
Mode |
Description |
Point Split |
Cuts an object or NURBS surface at a specified point |
Line Split |
Splits an object or NURBS surface along a cutting line |
Line Trim |
Splits an object or NURBS surface along a cutting line, and then keeps a designated side |
All Objects |
For Line Split and Line Trim modes, splits all objects along a cutting line regardless of the current selection |
Currently Selected Objects |
For Line Split and Line Trim modes, splits only the currently selected objects along a cutting line |
Surfaces generated by successive splitting can be joined together with the Compose command (see Composing and Decomposing Objects and Surfaces).
This tool may not be able to manipulate certain types of surface geometry (see Surface Geometry Requirements).
Click here for a video tip on this topic (Internet connection required).
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