The Light-emitting Diode (LED) object simulates a variety of low-resolution LED screens in arrays on a base structure.
To insert an LED screen or array:
1. Click the LED Screen tool from the Spotlight tool set.
2. Click once in the drawing to set the object’s position. Click again to set the object’s rotation.
3. If this is the first time LED screens are placed on the drawing, the object properties dialog box opens. Specify the default preferences, which apply to all LED screens placed subsequently in this drawing. Properties can be edited later in the Object Info palette. Click OK.
The LED screen parameters can be edited in the Object Info palette.
Click to show/hide the parameters.
Parameter |
Description |
Module Shape |
Select a shape for the screen modules in the array
|
Tile Flat |
Creates rectangular-shaped modules |
Tile Cap |
Creates rectangular-shaped modules with frosted caps |
Disk Flat |
Creates round modules |
Disk Cap |
Creates round modules with frosted caps |
Tube |
Creates tube-shaped modules |
Dome |
Creates dome-shaped modules |
Width |
Specifies the width of each module in the array |
Height |
For tiled arrays, sets the height (length) of each module in the array |
Cap Depth |
For capped arrays, sets the depth of each module’s cap |
Tube Orientation |
For tube arrays, specifies whether the tubes are oriented vertically or horizontally |
Length |
For tube arrays, sets the length of one of the tube modules |
Build Array Based On |
|
Module Counts and Spacing |
Sets the size of the entire LED array based on the number of modules specified in the horizontal and vertical directions, as well as the horizontal and vertical spacing distance set between the modules |
Overall Dimensions and Spacing |
Sets the size of the entire LED array based on the specified array width and height, as well as the horizontal and vertical spacing between the modules; the screen count is automatically calculated |
Overall Dimensions and Module Counts |
Sets the size of the entire LED array based on the specified array width and height, as will as the number of modules specified in the horizontal and vertical directions; the spacing is automatically calculated |
Array Width/Height |
Specifies the width and height of the entire LED array, when the array is based on overall dimensions |
Horizontal/Vertical Spacing |
Specifies the spacing between modules in the horizontal and vertical directions, when the array is based on spacing parameters |
Horizontal/Vertical Count |
Specifies the number of modules in the horizontal and vertical directions, when the array is based on the module counts |
Module Total |
Displays the total calculated number of modules in the array |
Width/Height (Calc.) |
Displays the calculated width and height of the array, when determined by module count and spacing |
H/V Spacing (Calc.) |
Displays the calculated module spacing in the horizontal and vertical directions, when the array is determined by the overall dimensions and module counts |
H/V Count (Calc.) |
Displays the total number of modules in the horizontal and vertical directions, when the array size is determined by the overall dimensions and module spacing |
Pixels Per Module H/V |
Specifies the number of horizontal or vertical pixels for each module (for calculation purposes only; does not affect the module display) |
Array Size (Pixels) |
Displays the total number of pixels for the entire LED array |
Base Structure |
Select a base structure for the array, or select None to display only the module(s); modify the appearance of the structure by selecting Class LED Array Parts and then editing the structure class
|
Blocks |
Creates a structure of individual blocks bases for each module |
Frame |
Creates a single frame for the entire array |
Curtain |
Creates a single background for the array |
Web |
Creates a webbed structure behind the modules |
Vert. Strips |
Places the LED modules in vertical columns |
Horiz. Strips |
Places the LED modules in horizontal rows |
None |
Does not create a base structure for the array; displays only the LED modules |
Base Width |
Specifies the width of blocks, vertical or horizontal strips, or the entire frame |
Base Height |
Specifies the height of blocks, vertical or horizontal strips, or the entire frame |
Base Depth |
Specifies the depth of blocks, vertical or horizontal strips, or the entire frame |
Horizontal Inset |
Sets the horizontal distance (margin) between the horizontal edge of the base structure and the array |
Vertical Inset |
Sets the vertical distance (margin) between the vertical edge of the base structure and the array |
Pleat Width |
For curtain or web structures, specifies the pleat width of the curtain (2D only for web structures) |
Pleat Depth |
For curtain or web structures, specifies the pleat depth of the curtain (2D only for web structures) |
Webbing Width |
For web structures, sets the width of the connecting web segments |
Tilt |
Specifies the tilt angle of the screen array |
Edit Array Image (Renderworks required) |
Opens the Edit Screen Image dialog box |
Array Image |
Displays the name of the current screen image |
Simple 3D |
Creates a single textured 3D polygon to represent the screen modules; this speeds rendering when each module does not need to be shown individually |
Class LED Array Parts |
When first selected, automatically creates classes for the different parts of the LED screen and, if selected, the base structure., for appearance and visibility control. This allows portions of the screen or base to be set to visible, grayed, or invisible. Once the classes have been created, this check box toggles whether class visibility changes apply to the selected LED array. |
Parts Classes Prefix |
When screen parts are classed, creates a prefix for the class names so that they are sorted together |
Note |
Adds a note, which can be placed on the drawing with the Text Options |
Text Options |
Opens the Text Options dialog box, to enable the display and format the text of labels; see Formatting Video Screen Object Labels |
Default Text Positions |
Restores text labels to their default positions |
Update |
Updates the object when changes have been made to the Object Info palette parameters |
~~~~~~~~~~~~~~~~~~~~~~~~~
Setting the Image on the Video Screen
Formatting Video Screen Object Labels