DesignSeries00101.pngCreating Similar Objects

The Create Similar Object command is an easy way of creating an object that matches an object that is already in a drawing. The associated tool, tool mode, and object attributes and parameters are automatically set to create an object that matches the source object.

To create an object similar to an existing object:

1. With the cursor over the source object, either right-click (Windows) or Ctrl-click (Mac) and select Create Similar Object from the context menu. The source object can be visible or grayed, and does not need to be in the current layer.

Alternatively, press the Ctrl + Alt (Windows) or Cmd + Option (Mac) shortcut key combination while clicking over the source object.

CreateSim_1.png 

2. The tool required to create the object is automatically activated.

Any tool settings, as well as any global settings used by the tool, change to match the source object, as shown here.

Source Object or Attribute
Result

Graphical attributes

Updates the global Attributes palette settings to match those of the source object, including by-class or class settings

Class

Sets the active class to that of the source object

Layer

Sets the active layer to that of the source object, if the Vectorworks preference Change active layer for Similar Object Creation is enabled; see Session Preferences

Text, or object with text set by global font settings

Matches the global font settings of the source text or object text

Object, such as a rectangle, with a rotated creation mode

Matches rotated/non-rotated creation mode of source object

Symbols

Makes the source symbol the active symbol, and activates the appropriate symbol insertion tool

Plug-in object

Sets the tool parameters to those of the source plug-in object

Wall

Matches the wall style of the source wall

3. Create the similar object in the same way the source object was created.

Because the Attributes palette may have changed to match the source object, the Attributes palette utility menu can quickly set or change attributes globally if needed (see Setting Global and Default Attributes).

 

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